måndag 31 maj 2010

Aim

I was aiming to release a new game tomorrow but since I´m off to Copenhagen for some days with my industrial-design school class, I will release the game this upcoming weekend instead. Stay tuned.
EDIT: I will release it when I got time to finish it!

söndag 9 maj 2010

Sneak Peak

Started working on a game today that I´ve been thinking about to make for some time now.

It will include 6 main characters and hopefully it will not be a trial-and-error-game, but more of a platformer-puzzle-game.

This is what I´ve got after 10 minutes of working time, the unfinished-gameplay-area impacted into fullscreen:

tisdag 27 april 2010

AutoCannibalism

Finished my game for the experimental gameplay project' s theme "Repeat" yesterday.
It´s about food, mainly. There's more dialogue and less gameplay in there but people seem to not have a problem with that, yet. Hopefully the "RepEat part" is clear!

It got featured on the Indie Games blog. Which is awesome!

Updated the game and fixed some bugs since the release on the Tigsource forums.

New Download URL:

www.esop.se/game/AutoCannibalism.rar (6,04 MB)

onsdag 3 mars 2010

Sick work

Yesterday I was caught by the winter coldness so I stayed home today and decided to start making a game about gold and colonies.

fredag 19 februari 2010

Whonono

Working on a new project for http://experimentalgameplay.com/. They got the theme rejection this month. Puttings things together for it.

EDIT: Didn´t finish anything, So now I´m aiming for any of their future themes.

tisdag 2 februari 2010

Medi Climp


I finished this one today: it´s about a climbing mouse, a confusing journey and an important choice. I made this game mostly because I really wanted to finish something, no matter how well it would result in. Play it today!

söndag 31 januari 2010

Watch this


This one is about medicine and confusing, sick climbing. It´s almost done. Experience it tomorrow!

Hello

Gotta go, have to make some games!